Each trigger button acts as one of Bob’s arms. In the beginning, everyday, mundane actions such as flipping a switch or opening a door will be a challenge. Your trip from point A to B is, for the most part, dictated by how you manage to control Bob throughout the level.īob starts off the adventure by awkwardly wobbling along at a snail’s pace while being able to clumsily hop and hold onto objects found in the environment. Executing this mission, however, will change your idea of the game's notion altogether. The concept is simple - make your way to the end of primarily platform-based levels and solve some puzzles along the way. You play as ‘Bob’ a human-like clay figure that is tasked with navigating their way through numerous obstacles and environments.
Human: Fall Flat is as progressive as its title sounds, providing a unique experience that lends itself perfectly to the Nintendo Switch and its on-the-go functionality.
Developer No Brakes have created a physics puzzler that requires patience, timing and an appreciation for the development process of games in general.